Airporx Board (n.d.) Airprox involving UAS Drones. Available at: https://www.airproxboard.org.uk/Reports-and-analysis/Statistics/Airprox-involving-UAS-Drones/ (Accessed: 11 October 2021).
Alford, G., Herbert, P., & Frangenheim, E. (2006). Bloom’s Taxonomy Overview. Innovative Teachers Companion, 176 – 224. ITC Publications
Allyn and Bacon. (2006). Bloom's taxonomy - learning domains. Available: http://www.businessballs.com/bloomstaxonomyoflearningdomains.htm (Accessed: 11 October 2021)..
Bartle, I. and Vass, P. (2005) Self-Regulation and the Regulatory State: a Survey of Policy and Practice. University of Bath School of Management, Centre for the Study of Regulated Industries.
BBC (2017) 'Drone collides with commercial aeroplane in Canada', BBC, 16 October. Available at:https://www.bbc.co.uk/news/technology-41635518 (Accessed: 11 October 2021).
Bikeability Trust (n.d.) About Us. Available at: https://www.bikeability.org.uk/about/ (Accessed: 11 October 2021).
Bjorklund, D.F. & Pellegrini, A D. (2010) 'Evolutionary perspectives on social development'. In P.K. Smith & C.H. Hart (Eds.), The Wiley Blackwell handbook of childhood social development (pp. 64 - 81). Oxford: Wiley-Blackwell
Burke, B. (2014). Gamify: How Gamification Motivates People to Do Extraordinary Things. Brookline, USA: Bibliomotion. pp.21-23
Calabrese Barton, A. and Tan, E. (2019) 'Designing for Rightful Presence in STEM: The Role of Making Present Practices', Journal of the Learning Sciences. Routledge, 00(00), pp. 1–43. doi: 10.1080/10508406.2019.1591411.
CBI/ Pearson (2013) Changing the pace. Available at: https://university-council-modern-languages.org/wp-content/uploads/2020/05/education_and_skills_survey_2013.pdf (Accessed: 15 October 2021).
Cole, M. (1990) Cognitive development and formal schooling; the evidence from cross-cultural research, in: L. Moll (Ed.) Vygotsky and education: instructional implications and applications of sociohistorical psychology (Cambridge, Cambridge University Press).
Coventry University (2015) Aeronautic Industry Skills Resolution for a more Efficient VET Offer. Available at: https://oa.upm.es/42446/1/INVE_MEM_2015_228830.pdf (Accessed: 15 October 2021).
Detering, S., Dixon, D., Khaled, R. and Nacke, L. (2011). From game design elements to gamefulness: defining "gamification". In: MindTrek'11. New York, USA: MindTrek. pp 9-15.
Department for Transport (2018) Drones and other Unmanned Aircraft Bill IA. Available at: https://assets.publishing.service.gov.uk/government/uploads/system/uploads/attachment_data/file/729457/drones-and-other-unmanned-aircraft-bill-impact-assessment.pdf (Accessed: 11 October 2021).
ExploreLearning (n.d.) Energy of a Pendulum. Available at: https://gizmos.explorelearning.com/index.cfm?method=cResource.dspView&ResourceID=390. (Accessed: 11 October 2021).
Ghimiși, S. (2016) 'The Role of Community of Practice in Higher Education', Bulletin of the Transilvania University of Brasov, Series I: Engineering Sciences, 9, pp. 139–144. Available at: https://search.ebscohost.com/login.aspx?direct=true&db=asx&AN=121241491&site=eds-live (Accessed: 6 October 2021).
Goldman Sachs (2016) Drones: Reporting for Work. Available at: www.goldmansachs.com/our-thinking/technology-driving-innovation/drones/ (Accessed: 15 October 2021).
GoPro (n.d.) Learn about your new Karma. Available at: https://gopro.com/en/us/yourkarma (Accessed: 11 October 2021).
Hartpury College (n.d.) EU Qualification Equivalences - Hartpury College. Available at: https://www.hartpury.ac.uk/media/4289/eu-grade-equivalances.pdf (Accessed: 11 October 2021).
Herrington, A., Herrington, J., Kervin, L. & Ferry, B. (2006). The Design of an Online Community of Practice for Beginning Teachers, Contemporary Issues in Technology and Teacher Education, 6(1), 120-132. Available at: https://gopro.com/en/us/yourkarma (Accessed: 11 October 2021).
Howard, H (2020) 'Saudia airliner carrying 296 passengers came within 100 feet of smashing into drone at it landed at Heathrow, report says', MailOnline, 19 October, Available at: https://www.dailymail.co.uk/news/article-8855209/Saudia-airliner-carrying-296-passengers-came-100-feet-smashing-drone-Heathrow.html (Accessed:11 October 2021)
Hugos, M. (2012). Enterprise Games: Using Game Mechanics to Build a Better Business. SebastopOl, CA: O’Reilly.
Hunicke, R., LeBlanc, M. and Zubek, R. (2004). MDA: A Formal Approach to Game Design and Game Research. In: Game Developers Conference. [online] San Jose, USA. Available at: https://www.cs.northwestern.edu/~hunicke/MDA.pdf (Accessed: 11 October 2021).
Imperial College London (2018) Aerial Robotics Lab. Available at: https://www.imperial.ac.uk/aerial-robotics (Accessed: 11 October 2021).
Iosad, A. (2020) 'Digital at the core: A 2030 strategy framework for university leaders'.
Joshi, D. (2017) ‘Commercial Unmanned Aerial Vehicle (UAV) Market Analysis – Industry Trends, Companies and What You Should Know’, Business Insider, 8 August . Available at:www.businessinsider.com/commercial-uav-market-analysis-2017-8/?r=AU&IR=T (Accessed: 15 October 2021).
Kim, N. and Yoon, Y. (2021) 'Regionalisation for urban air mobility application in metropolitan areas: case studies in San Francisco and New York', International Journal of Traffic and Transportation Management, 3(2), pp. 1–8. doi: 10.5383/jttm.03.02.001.
Konert, A. and Kasprzyk, P. (2020) 'Drones Are Flying outside of Segregated Airspace in Poland: New Rules for BVLOS UAV Operations', Journal of Intelligent and Robotic Systems: Theory and Applications. IEEE, 100(2), pp. 483–491. doi: 10.1007/s10846-019-01145-4.
Lave, J. and Wenger, E. (2014) 'Jean Lave , Etienne Wenger and communities of practice', Web, pp. 1–18. Available at: http://infed.org/mobi/jean-lave-etienne-wenger-and-communities-of-practice/ (Accessed: 11 October 2021)..
Lieberoth, A. (2015) Shallow Gamification, Testing Psychological Effects of Framing an Activity as a Game, Games and Culture Vol 10, Issue 3, pp. 229 - 248 doi:10.1177/1555412014559978
Lose It (n.d.) About Us. Available at: https://www.loseit.com/about/ (Accessed: 11 October 2021).
Marshall , D. M. at al. (2011) Introduction to unmanned aircraft systems. New York : CRC Press
National Academies Press (2015) Identifying and Supporting Productive STEM Programs in Out-of-School Settings. National Academies Press. Available at: https://www.nap.edu/read/21740/chapter/2 (Accessed: 11 October 2021)..
NATS (2018) Air traffic controllers partner with innovative start-up to integrate drones safely in UK skies. Available at: https://www.nats.aero/news/air-traffic-controllers-partner-innovative-start-integrate-drones-safely-uk-skies/ (Accessed: 11 October 2021).
nauticanews (2021) 'Drone to Yacht . Delivery service for boats.', 18 September. Available at: https://nautica.news/drone-to-yacht-delivery-service-for-boats (Accessed: 11 October 2021).
Nesta (2021) Flying High. Available at: https://www.nesta.org.uk/project/flying-high-challenge/ (Accessed: 11 October 2021).
O'Brien, W. (2013) 'It's more than stick and rudder skills': an aviation professional development community of practice.' Teaching in Higher Education. Aug2013, Vol. 18 Issue 6, p619-630.
Oxford University Press (2018) Kerboodle. Available at: https://global.oup.com/education/secondary/kerboodle/?region=uk (Accessed: 11 October 2021).
Pates, D. and Sikora, I. (2021) 'Blended Learning to Fly', New Vistas, 7(1), pp. 8–13. doi: 10.36828/newvistas.100.
Philpott, E. and Pike, D. (2013) Virtual-team-community-of-practice (VTCoP) theory can inform online course delivery. Journal of Applied Research in Higher Education.
Piaget, J. (1962) Play, dreams and imitation (Vol. 24). New York: Norton
RAF Air Cadets (n.d.) Who we are. Available at: https://www.raf.mod.uk/aircadets/who-we-are/ (Accessed: 11 October 2021).
Rolls-Royce (2018) STEM | IN THE REAL WORLD. Available at: http://careers.rolls-royce.com/united-kingdom/educators-and-students#/(Accessed: 11 October 2021).
Royal Aeronautical Society (RAeS) (2017a) Realising Market Opportunities for Drones. Available at: https://www.aerosociety.com/events-calendar/realising-market-opportunities-for-drones/ (Accessed: 11 October 2021).
Royal Aeronautical Society (RAeS) (2017b) Training for the new millennium. Available at: https://www.aerosociety.com/news/training-for-the-new-millennium/(Accessed: 11 October 2021).
Rust, C., O'Donovan, B. and Price, M. (2005) 'A social constructivist assessment process model: How the research literature shows us this could be best practice', Assessment and Evaluation in Higher Education, 30(3), pp. 231–240. doi: 10.1080/02602930500063819.
Schiavone, F. and Borzillo, S. (2014) Creating technological knowledge in vintage communities of practice. Journal of Knowledge Management, 18(5), pp. 991-1003.
Senge, P. M (1991) The fifth discipline: the art and practice of the learning organisation. New York : Currency Doubleday.
Simona, J., Rossell, J.M., Vallbé, M. (2021) Evolution in the law of transport noise in England. Transportation Research Part D: Transport and Environment 100, 103050. doi:10.1016/j.trd.2021.103050
Single European Skies Academic Research (SESAR) (2018) U-SPACE. Available at: https://www.sesarju.eu/U-Space (Accessed: 11 October 2021).
Strong, J. (2020) 'How to make a "Colourful World"', New Vistas, 6(1), pp. 16–19. doi: 10.36828/newvistas.107.
UK Government (n.d.) The national curriculum. [Online] Available from:<https://www.gov.uk/national-curriculum> (Accessed: 11 October, 2021)
UK Research and Innovation (2020) Future Flight Challenge. Available at: https://www.pwc.co.uk/intelligent-digital/drones/future-flight-socio-economic-study-summary.pdf (Accessed: 11 October 2021).
UK Quality Assurance Agency (QAA) (n.d.) Qualifications Frameworks. Available at: https://www.qaa.ac.uk/quality-code/qualifications-frameworks (Accessed: 11 October 2021).
Vygotsky, L. (1978) Mind in society: the development of higher psychological processes (Cambridge,MA, Harvard University Press).
Walton, G. L. (2009) 'Developing a new blended approach to fostering information literacy', p. 507. Available at: https://dspace.lboro.ac.uk/2134/8148 (Accessed: 11 October 2021)..
Werbach, K. and Coursera.org, (2016). Gamification - Online course at the University of Pennsylvania. Module 3. Chapter 6.2
Werbach, K. and Hunter, D. (2012). For the win - How game thinking can revolutionise your business. Philadelphia, USA: Wharton Digital Press. p 26
Wolf, H. G. (2017) Drones, Safety Risk Management for Next Evolution of Flight. London: Routledge.
Wu, M. (2011). What is Gamification, Really?. [online] Community.lithium.com. Available at: https://community.lithium.com/t5/Science-of-Social-blog/What-is-Gamification-Really/ba-p/30447 (Accessed: 11 October 2021).
Zichermann, G. and Linder, J. (2013). The gamification revolution. Boston, USA: McGraw-Hill Education. pp ix-xviii & 22-23
Zipperer, W. C., Northrop, R. and Andreu, M. (2020) "Urban Development and Environmental Degradation." Oxford Research Encyclopedia of Environmental Science. Available at: https://oxfordre.com/environmentalscience/view/10.1093/acrefore/9780199389414.001.0001/acrefore-9780199389414-e-97 (Accessed: 15 October 2021).