Paterson, Justin (2011) Drum and percussion programming. In: Proceedings of the 131st Audio Engineering Society Convention, 13-16 October 2011, New York City, US. (Unpublished)Full text not available from this repository.
Drum programming has been evolving at the heart of many studio productions for some 30 years. Over this period, technological opportunities for enhanced creativity have multiplied in numerous directions, from sequenced MIDI one-shots to sample loops, and from DAW cut & stretch techniques to deterministic beat-slicer plug-ins, etc. The palette of sounds available today ranges from ever more realistic to ever more synthetic/exotic.
This tutorial will embrace all of these techniques and more, and include numerous live demonstrations. Although introducing all key concepts from scratch, its range and hybridization should provide inspiration even for experienced practitioners, leading up to the state-of-the-art.
|Item Type:||Conference or Workshop Item (Lecture)|
Music > Record production
|Depositing User:||Justin Paterson|
|Date Deposited:||16 May 2016 16:36|
|Last Modified:||09 Feb 2017 11:50|
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