Drignei, Ovidiu-Ionut (2022) Level design based on sound analysis. In: School of Computing and Engineering Research and Industry Day 2022, 29 Jun 2022, London, United Kingdom. (Unpublished)
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Abstract
Can a song bring us useful information for the creation of a video game?
Item Type: | Conference or Workshop Item (Poster) |
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Subjects: | Computing Music > Music/audio technology |
Depositing User: | Malte Reßin |
Date Deposited: | 30 Jun 2022 21:51 |
Last Modified: | 04 Nov 2024 12:30 |
URI: | https://repository.uwl.ac.uk/id/eprint/9202 |
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