Live coding sonic flocks

Roma, Gerard (2024) Live coding sonic flocks. In: 2025 International Conference on Live Coding, 27-31 May 2025, Barcelona, Spain. (Submitted)

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Abstract

This paper describes a system for interactively coding the behaviour of flocks of artificial sound-making agents. The
system is based on an animated two-dimensional visualization where the background represents acoustic or visual
information, and multiple agents make sound by traversing the space. The main interface is a domain-specific language
that allows for composing agent behaviours from elementary actions. The language is described through several basic
examples. The system is demonstrated through Brunzit, a standalone C++ application that supports real-time music
live coding using two different synthesis engines. While the system is still in early development, two musical examples
are used to demonstrate its potential.

Item Type: Conference or Workshop Item (Paper)
Identifier: 10.5281/zenodo.15527324
Identifier: 10.5281/zenodo.15527324
Subjects: Computing
Related URLs:
Depositing User: Gerard Roma
Date Deposited: 01 Aug 2025 08:14
Last Modified: 01 Aug 2025 08:30
URI: https://repository.uwl.ac.uk/id/eprint/13931

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