Roma, Gerard (2024) Live coding sonic flocks. In: 2025 International Conference on Live Coding, 27-31 May 2025, Barcelona, Spain. (Submitted)
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Abstract
This paper describes a system for interactively coding the behaviour of flocks of artificial sound-making agents. The
system is based on an animated two-dimensional visualization where the background represents acoustic or visual
information, and multiple agents make sound by traversing the space. The main interface is a domain-specific language
that allows for composing agent behaviours from elementary actions. The language is described through several basic
examples. The system is demonstrated through Brunzit, a standalone C++ application that supports real-time music
live coding using two different synthesis engines. While the system is still in early development, two musical examples
are used to demonstrate its potential.
Item Type: | Conference or Workshop Item (Paper) |
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Identifier: | 10.5281/zenodo.15527324 |
Identifier: | 10.5281/zenodo.15527324 |
Subjects: | Computing |
Related URLs: | |
Depositing User: | Gerard Roma |
Date Deposited: | 01 Aug 2025 08:14 |
Last Modified: | 01 Aug 2025 08:30 |
URI: | https://repository.uwl.ac.uk/id/eprint/13931 |
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