Al Hashimi, Omar ORCID: https://orcid.org/0000-0001-8565-2144 (2023) Epsilon Futuristic Virtual User Environment. In: 2023 IEEE International Smart Cities Conference (ISC2), 23-28 Sep 2023, Romania - Bucharest.
Preview |
PDF (PDF/A)
ISC22023_49.pdf - Submitted Version Available under License Creative Commons Attribution. Download (672kB) | Preview |
Abstract
Virtual Reality (VR) is an essential technology in
today’s internet world. VR has the capability to provide great insight into a particular subject, display features of a device, or even convey an idea through its exceptionally realistic atmosphere. Epsilon represents an advanced skin measurement device. It was initially built as part of a research project by a team at London South Bank University. Currently, Epsilon has been introduced and applied in several global corporations. The futuristic concept of Epsilon was an essential part of upgrading this medical research tool. However, comprehensive training that involves being physically present on campus is essential for Epsilon and requires significant time and money. Consequently, utilising the Virtual User Environment (VUE) to showcase all
features of the futuristic Epsilon device is an essential step to demonstrating its qualities by providing users with the necessary training. This paper outlines the process of creating a web-based, interactive 3D virtual user environment for the futuristic Epsilon device. The VUE is an interactive 3D guide that will display to all learners all the futuristic features of Epsilon. Furthermore, enhancing the functionality of this device is a crucial element of effectively marketing this research instrument globally.
Item Type: | Conference or Workshop Item (Paper) |
---|---|
ISSN: | 2687-8860 |
ISBN: | 979-8-3503-9775-8 |
Identifier: | 10.1109/ISC257844.2023.10293493 |
Identifier: | 10.1109/ISC257844.2023.10293493 |
Keywords: | Training, Uniform resource locators, Visualization, Solid modeling, Three-dimensional displays, Distance learning, Atmospheric measurements,3D modelling, Web3D, Virtual Reality (VR),VLE (Virtual Learning Environment),3DLearning,Virtual Labs, Epsilon, 3ds Max, Virtual User Environment (VUE),Mixed Reality (MR),Smart Cities |
Subjects: | Computing |
Depositing User: | Omar Al Hashimi |
Date Deposited: | 27 Nov 2023 10:02 |
Last Modified: | 04 Nov 2024 11:32 |
URI: | https://repository.uwl.ac.uk/id/eprint/10510 |
Downloads
Downloads per month over past year
Actions (login required)
View Item |